Light Inspector
creating a Render[in] light?
A light can be created from any SketchUp group or component. To do this, select a group or component, and then go the menuPlug-ins > Render[in] > Lights and choose Create Light. The kind of the created light depends of the kind of the chosen group:
• If the group is a single surface, the created light will be a Spot Light. The position is at the center of the surface and the spot orientation is done by the surface normal. The angle is controlled by the Angle parameter.
• If the group is not a single surface, the created light will be a Point Light. The position is the center of the group.
Editing a light
This tab of the Tool window allows to edit the lights. These parameters are available only for selected surfaces which have been declared as light.

1 - Color:
The emitting color of the selected light(s).
2 - On / Off:
Switch on or off the selected light(s). Several lights can be selected in the same time time.
3 - Power:
The emitting power of the selected light(s), from 0 to 1.000.000.
4 - Angle: The light angle, from 0 to 180 degrees, only available for Spotlight.
5 - Shadows:
Activate or deactivate the light shadows.
6 - Shadow Softness:
It controls the blur of the light shadows. Shadows are sharp at 0, the blur is maximal at 100.
x light(s) selected
This message indicates how many different lights are currently selected. All these lights will be modified if the user changes any parameters in the Light Inspector.